This is the heart of TurtleBrains for game developers to create GameScenes and Entities to interact with. More...
Classes | |
| struct | AboutTile |
| class | DelayBehavior |
| class | Entity |
| class | EntityBehaviorInterface |
| class | EntityFactoryInterface |
| class | EntityManager |
| class | GameApplication |
| class | GameScene |
| class | GameTimer |
| class | KillBehavior |
| class | MoveBehavior |
| class | MoveToBehavior |
| class | TileSystem |
Typedefs | |
| typedef tbCore::tbString | EntityType |
| typedef Entity | EntityInterface |
| typedef tbCore::uint16 | TileIndex |
| TODO: TIM: Documentation: Teach the user how to use this. | |
| typedef tbCore::uint16 | TileLocation |
| TODO: TIM: Documentation: Teach the user how to use this. | |
| typedef tbCore::uint8 | TileSetIndex |
| TODO: TIM: Documentation: Teach the user how to use this. | |
| typedef std::vector< AboutTile > | AboutTileContainer |
| TODO: TIM: Documentation: Teach the user how to use this. | |
Variables | |
| const TileIndex | kInvalidTileIndex |
| TODO: TIM: Documentation: Teach the user how to use this. | |
| const TileLocation | kInvalidTileLocation |
| TODO: TIM: Documentation: Teach the user how to use this. | |
| const TileSetIndex | kInvalidTileSetIndex |
| TODO: TIM: Documentation: Teach the user how to use this. | |
TODO: TIM : Documentation: This is still early in development and the Game framework is still being designed.
TODO: TIM: Documentation
TODO: TIM: Documentation: Teach the user how to use this.