TurtleBrains  0.2.1
High quality, portable, C++ API for native application and game development.
TurtleBrains::Game::EntityFactoryInterface Class Reference

#include <tb_entity_manager.h>

Inheritance diagram for TurtleBrains::Game::EntityFactoryInterface:
TurtleBrains::Core::Noncopyable

Public Member Functions

 EntityFactoryInterface (void)
 
virtual ~EntityFactoryInterface (void)
 
EntityCreateEntityByType (const EntityType &entityType)
 
bool DestroyEntity (Entity *entityToDestroy)
 

Detailed Description

TODO: TIM: Documentation: Teach the user how to use this.

Note
this is not yet useful.

Constructor & Destructor Documentation

TurtleBrains::Game::EntityFactoryInterface::EntityFactoryInterface ( void  )

TODO: TIM: Documentation: Teach the user how to use this.

virtual TurtleBrains::Game::EntityFactoryInterface::~EntityFactoryInterface ( void  )
virtual

TODO: TIM: Documentation: Teach the user how to use this.

Member Function Documentation

Entity* TurtleBrains::Game::EntityFactoryInterface::CreateEntityByType ( const EntityType entityType)

TODO: TIM: Documentation: Teach the user how to use this.

bool TurtleBrains::Game::EntityFactoryInterface::DestroyEntity ( Entity entityToDestroy)

TODO: TIM: Documentation: Teach the user how to use this.