#include <tb_entity_manager.h>
Public Member Functions | |
EntityFactoryInterface (void) | |
virtual | ~EntityFactoryInterface (void) |
Entity * | CreateEntityByType (const EntityType &entityType) |
bool | DestroyEntity (Entity *entityToDestroy) |
TODO: TIM: Documentation: Teach the user how to use this.
TurtleBrains::Game::EntityFactoryInterface::EntityFactoryInterface | ( | void | ) |
TODO: TIM: Documentation: Teach the user how to use this.
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virtual |
TODO: TIM: Documentation: Teach the user how to use this.
Entity* TurtleBrains::Game::EntityFactoryInterface::CreateEntityByType | ( | const EntityType & | entityType | ) |
TODO: TIM: Documentation: Teach the user how to use this.
bool TurtleBrains::Game::EntityFactoryInterface::DestroyEntity | ( | Entity * | entityToDestroy | ) |
TODO: TIM: Documentation: Teach the user how to use this.