9 #ifndef _TurtleBrains_GameApplication_h_
10 #define _TurtleBrains_GameApplication_h_
12 #include "../application/tb_realtime_application.h"
13 #include "tb_game_scene.h"
68 virtual void OnErrorFired(
const std::string& errorMessage)
override;
void SetApplicationHandler(Application::ApplicationHandlerInterface *applicationHandler)
Definition: tb_game_application.h:25
Contains all functions, classes and helpers related to game/application development written by Tim "B...
Definition: tb_application_dialog.h:21
Definition: tb_game_scene.h:27
Handle events from the application/window and actions from the user of your application by deriving a...
Definition: tb_application_handler_interface.h:29
Definition: tb_realtime_application.h:43
This is the heart of TurtleBrains for game developers to create GameScenes and Entities to interact w...
void RunGame(GameScene &gameScene)