9 #ifndef _TurtleBrains_GraphicList_h_
10 #define _TurtleBrains_GraphicList_h_
12 #include "tb_graphic.h"
72 virtual void OnUpdate(
const float deltaTime)
override;
82 virtual void OnRender(
void)
const override;
85 void ReallyAddGraphic(
Graphic* graphic,
const bool managed);
87 typedef std::list<Graphic*> GraphicContainer;
88 GraphicContainer mGraphics;
89 GraphicContainer mManagedGraphics;
Definition: tb_graphic.h:24
virtual ~GraphicList(void)
Definition: tb_graphic_list.h:25
Give the GameScene and Entities something to display, Text, Sprites and AnimatedSprites help bring th...
void RemoveGraphic(Graphic *graphic)
virtual void OnUpdate(const float deltaTime) override
void AddGraphic(Graphic *graphic)
Contains all functions, classes and helpers related to game/application development written by Tim "B...
Definition: tb_application_dialog.h:21
Definition: tb_color.h:23
virtual void SetColor(const tbGraphics::Color &newColor)
virtual void OnRender(void) const override